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Devlog
The Magic That Blossoms In the Night
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Devlog
mission 10: UV mapping
May 11, 2020
by
Stefeche215
This the night light with a UV...
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mission 9: 3d enviroment prop
May 11, 2020
by
Stefeche215
This is the night light made in 3D...
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mission 7: piskel animation
May 11, 2020
by
Stefeche215
This is an piskel animation of Ritzy...
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mission 6: enviroment props in piskel
May 11, 2020
by
Stefeche215
these are the enviroment props created in props...
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Bonus: UI
May 10, 2020
by
Stefeche215
this is the UI for the game. How I approached the UI is that I wanted a somewhat easy to read and a little cute way for the players to see. I did this by making the health bars big and simple. I also...
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Bonus: 20 piskel objects
May 10, 2020
by
Stefeche215
These are 20 objects i made on piskel as a means to test out piskel and how it works...
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Mission 5: character sketches
May 10, 2020
by
Stefeche215
This little creature is named Ritzy, Ritzy is a mysterious creature that travels with Angelica Lilybell, Ritzy does not speak and doesn’t need to eat or sleep from what Angelica has seen. Ritzy’s...
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Mission 4: environment props sketches
May 10, 2020
by
Stefeche215
these are the 3 pros I drew for the game the props I drew were a door, a chest and a night light...
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mission 2: mood board
May 10, 2020
by
Stefeche215
This is my mood board for the game...
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Mission 2: Logo
May 10, 2020
by
Stefeche215
this the logo for the game...
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